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Ah, yeah, a lot of people are inclined to wow classic gold forget how personal servers came to be how internet was a little different back in the daytime, because nowdays datamining and stuff get posted all over the internet whenever first public beta begins, today we have so much more data on WoW Classichead and comparable websites. That was the case back then. And because someone leaked Blizzards server software, servers did not just come to be. Detecting WoW Classic, reverse engineering client and sniffing packets between server and game created them. And back from the twenty five days, programmers of personal servers were a way too busy getting stuff that is fundamental in, to have time to concentrate on every single detail. And a great deal of things are little more difficult such as chances weren't exactly always known, to learn.What went on in back of Blizzard servers wasn't known and developers had to guessthey just place placeholder values in, which never got properly documented or implemented, match changed and until it was too late. And our memory in general tends to be not perfect , especially on the details. And of course external influences like servers, which never were likely won't be accurate. Though release of Classic will provide them there, since it will be fresh opportunity to sniff out packets, do more datamining,. But it's funny how behind this gorgeous facade players see and love, there's surprising number of things happening they never watch hiding beneath. As I said, it will be interesting to observer people realizing how much they recall incorrectly.I have only ever seen 1 forum topic about this so it appears like no one remembers, or perhaps me and my buddies are the only ones who care. However, there's way too much resistance for spells against gamers in pvp on servers, it's practically the same as participant vs telescope immunity. My buddy and I'd always raid Astranar on our own when we had been leveling up our first characters, and a few of our favourite memories was the first time we killed a? Rogue, he played with a warlock and fear proved to gold in wow classic be a massive portion of that.But on personal servers, because a spell caster at pvp it's virtually pointless fighting anyone 3 levels greater as like 50% of your charms do not hit or more. Which constantly bugged me as someone who loves spell and pvp casters. Seemed pointless for me to even bother when leveling servers.